How to get the best out of Hunyuan 3D V3 / V3.1
Hunyuan 3D V3 / V3.1 is Tencent's AI 3D generator on Pixio. It turns text, a single image, multiple views, or a sketch into production-ready 3D meshes with PBR materials, configurable polygon counts, and optional part segmentation. Rapid mode is faster and lighter; Pro (V3.1) delivers higher fidelity and supports more input types—ideal when you need clean, engine-ready assets for games, viz, or animation.
Hunyuan 3D V3 / V3.1
Hunyuan 3D V3 / V3.1 is Tencent's AI 3D generator on Pixio. It turns text, a single image, multiple views, or a sketch into production-ready 3D meshes with PBR materials, configurable polygon counts, and optional part segmentation. Rapid mode is faster and lighter; Pro (V3.1) delivers higher fidelity and supports more input types—ideal when you need clean, engine-ready assets for games, viz, or animation.
Use this when
- You need text-to-3D or image-to-3D with high-quality PBR textures and controllable mesh density (e.g. 40K–1.5M faces).
- You have multiple photos of the same object and want more accurate geometry than single-image mode.
- You want sketch-to-3D input for concept exploration or quick blockouts.
- You need part segmentation or clean quad-dominant topology for rigging, animation, or game engines.
- You want export-ready GLB (and sometimes USDZ/OBJ) for Unity, Unreal, or Blender.
Modes in Pixio
| Mode | Input | Best for |
|---|---|---|
| Text to 3D | Prompt only | Concepts from scratch—describe shape, material, and style |
| Image to 3D | Single image or multi-view images | When you have a reference; multi-view improves accuracy |
| Sketch to 3D | Sketch drawing (Pro/V3.1) | Fast concept blockouts, silhouette-driven generation |
Options
| Option | Values | Notes |
|---|---|---|
| Mode | Rapid, Pro (V3.1) | Rapid for speed and cost; Pro for highest fidelity, sketch input, and part segmentation |
| Face count | 40K – 1.5M | Higher for hero assets; lower for LODs or real-time engines |
| Output type | Textured (PBR), low-poly, geometry-only | Depends on backend; textured is full 4K PBR where supported |
| Topology | Triangle, Quad-dominant | Quads better for rigging, animation, and retopology |
