How to get the best out of OmniHuman v1.5
OmniHuman v1.5 on Pixio is ByteDance's talking-head model: one face image + audio → lip-synced video. The character speaks your script or voiceover with natural mouth movement and expression. Use it when you need a ByteDance-quality talking head for spokesperson, avatar, or narrative content.
OmniHuman v1.5
OmniHuman v1.5 on Pixio is ByteDance's talking-head model: one face image + audio → lip-synced video. The character speaks your script or voiceover with natural mouth movement and expression. Use it when you need a ByteDance-quality talking head for spokesperson, avatar, or narrative content.
Use this when
- You need talking-head video from a face image and audio—lip-synced, natural delivery.
- You want ByteDance quality for avatars or spokesperson clips.
- You have a clear face reference and audio (or script) and want a single pipeline.
- You are comparing talking-head tools (Fabric, Character 3, OmniHuman) and want the ByteDance option.
Modes in Pixio
| Mode | Input | Best for |
|---|---|---|
| Face + Audio to Video | One face image + audio | Lip-synced talking head; expression from audio |
Options
| Option | Values | Notes |
|---|---|---|
| Face reference | One image (clear face) | Front or three-quarter, good lighting |
| Audio | Voice track or script (when supported) | Clean audio for best sync |
| Duration | Depends on audio and backend | Check Pixio for limits |
Credits
Credits depend on duration (driven by audio length) and plan; check the model card in Pixio for current rates.
Why OmniHuman fits talking head
OmniHuman v1.5 turns one face + one audio into one talking-head video with lip-sync and expression driven by the audio. It is ByteDance's option in the same space as Fabric (Veed) and Character 3 (Hedra). Use it when you want ByteDance quality or are A/B testing talking-head models.
When to use OmniHuman vs other models
| Scenario | Best choice |
|---|---|
| ByteDance talking head (face + audio) |
